Social
Friends, followers, private messages, and live trading, plus who's allowed to reach you.
Friends​
/friends
Friendship is mutual, you send a request, they accept. From here you can add or remove friends, handle incoming requests, and browse a directory of players ranked by friend count.
Followers​
/followers
Following is one-way, no acceptance needed. Open any player's profile to follow or unfollow them, and see who follows whom. Your followers (and friends) get pinged about your notable actions, like listing an item or claiming a bounty.
Private messages​
/w <player> <message>
/r <message>
/w whispers a player; /r replies to whoever last messaged you.
Live trading​
/trade <player>
A safe, face-to-face trade window. Trade invites last 30 seconds.
- Each side puts items (up to 16) and Money into their offer; you see the other side's offer in real time.
- Any change un-readies both players, so nobody can swap the deal at the last second.
- When both hit Ready, a 5-second countdown runs (you can still cancel), then the swap happens all at once.
- Closing or leaving cancels the trade and returns everything. Protected items can't be traded.
Who can reach you​
Most social features have a privacy scope you set in Settings, with three levels:
| Scope | Who |
|---|---|
| Everyone | Anybody |
| Circle | Your friends, follows, and teammates |
| Nobody | No one |
This governs public chat, private messages, teleport requests, auto-accept TP, and invites, so you control exactly who can bother you.